weapon (melee)

Melee Mode: Martial | 2H | 1d10 | x3 | Bludgeoning | 8 lb.
Ranged Mode: Martial | 2H | 1d12 | x3 | Eldritch | 8 lb. | 130 ft.

A character using a snipehammer’s ranged mode may use the Precise Shot feat, even if he does not have it or meet the prerequisites for it. In addition, his ranged attacks deal an additional amount of damage equal to one-half his Dexterity modifier. (Minimum +1.)

A snipehammer’s melee mode counts as a greatclub and its ranged mode counts as a greatbow for all relevant character abilities. Transferring between a snipehammer’s melee and ranged moves is a standard action.



Eberron: Soaring Skies of Khorvaire Juumanistra Juumanistra